Animating for BEAST

Making 3D animations for playable characters

Rigging • Skinning • Animation

BEAST is a third person shooter made by game studio OhBibi!, it is available to download from the Apple Arcade.

I was responsible for the entire character of Kaplan the koala with his robot, which I both rigged using partially auto rig Rigify, skinned and animated for menus and gameplay. I was in charge of the robot of Eugene the Ourangoutan as well, for which I made the rig from scratch (as it is pretty far from humanoid), skin and gameplay animations. I chose to stray away from completely mechanicals movements on purpose for Eugene's robot, as it is contamined by plants that bring it to life rather than being powered by usual means.

You can tap on the character in the menu to see them react!

Making emotes using Spine2D

Rigging • Skinning • Animation

All the characters in the game have their own animated emotes made with Spine2D... and I had the opportunity to make some of them!






here they are!

More of my Spine2D work can be seen in my post about the 2D animation of Go Go magnet! .